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Category: Eisenbach Gap
 

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Category: Eisenbach Gap

World at War Primer: Helicopters

brad March 5, 2013 World at War / Lock ‘n Load / Eisenbach Gap7 Comments

So you think you know World at War by now?  There’s one essential ingredient you need to know how to use in order to bring it all together.  Helicopters! Let’s go through basic helo movement and combat today. Helo Movement: Helicopters basically have two modes. These modes are: Flying – …

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World at War Primer: Assaults and Overruns

brad February 24, 2013 World at War / Lock ‘n Load / Eisenbach Gap22 Comments

Sorry for my absence the last couple of weeks.  I’m in the middle of changing jobs and working on a grad thesis, which hasn’t left a lot of time for gaming.  In any case, let’s get back to some World at War goodness!  Thanks to a comment from Pascal, I’m …

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World at War Primer: Ranged Combat

brad February 12, 2013 Lock ‘n Load / Eisenbach Gap8 Comments

Recently, I’ve been covering the basics of World at War for all the new players jumping into the game.  Up until now, I’ve given some examples of play, talked about HQs and also given a short primer on Line of Sight (LOS). So let’s get into the real meat of …

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World at War: Line of Sight (LOS)

brad February 10, 2013 World at War / Eisenbach Gap6 Comments

Here’s something that I messed up many times when I was learning World at War and still occasionally manage to do even now:  Line of Sight.  On the face of it, Line of Sight (also known as LOS) seems pretty simple but there are just enough nuances to it that …

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World at War Primer: An Introduction to HQs

brad February 7, 2013 World at War / Lock ‘n Load / Eisenbach Gap11 Comments

As part of my ongoing tutorial on World at War basics, I thought I would talk about how different units function as part of the World at War universe. Let’s start with the HQs! Every formation has an HQ and these are used to issue commands to all other units …

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Extended Example of Play – Eisenbach Gap: First Moves

brad January 27, 2013 World at War / Eisenbach Gap17 Comments

With the upcoming re-release of Eisenbach Gap from Lock ‘n Load Publishing, I thought I would provide an extended example of play to help new players quickly dive into the system.  It’s not very complex but since this was my first wargame ever, it was a bit of work for …

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World at War – Eisenbach Gap: First Moves

brad November 25, 2012 World at War / Eisenbach Gap2 Comments

This marks my 100th post on this blog and I thought for a long while about how to make it a little special.  The first wargame I ever bought was World at War: Eisenbach Gap and “First Moves” was the first scenario I ever played and for that reason, among …

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World at War: Eisenbach Gap – Maelstrom

brad April 2, 2012 After Action Report / World at War / Eisenbach GapLeave a comment

OOB:  US Alpha, Charlie, and Delta teams.  USSR gets 33rd MRD and 1st Tank as well as two Mi-24 Hind helicopters from the 69th AHR. Soviet Objective: Move 6 units from south to north off the map. Setup:  I set up the Americans on the hills overlooking the approaches to the …

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World at War: Eisenbach Gap – Hell’s Wings (Part II)

brad February 28, 2012 After Action Report / World at War / Eisenbach Gap / Hell's WingsLeave a comment

The Americans set up in Eisenbach and Bergpfigel to the west. The Soviet objective is to capture any two cities on the map. Unfortunately for the Americans, the Soviet commander has also pre-designated Eisenbach as a drop zone for his paratroopers. They land in the north of Eisenbach and on …

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World at War: Eisenbach Gap – Hell’s Wings (Part I)

brad February 28, 2012 After Action Report / World at War / Eisenbach Gap / Hell's WingsLeave a comment

Well, it’s time to go back to the Reagan era and do some battle with the commies.  In this scenario, the Americans are tasked with defending the Eisenbach area from some major Soviet attacks.  Here’s the OOB. Team Yankee – 2 M1 Abrams tank platoons, 1 infantry platoon with Stinger …

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