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Category: Central America
 

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Category: Central America

Central America – The SS-20 Incident (Redux)

brad September 15, 2016 Victory Games / ss-20 / Central America4 Comments

My recent playthrough of the first scenario from VG’s 1987 classic, Central America, was tons of fun. I really love how insurgents work in this game and how they can pop in and out of existence anywhere on the map. But one of my absolute favorite scenarios from this game …

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Central America: Bloody March

brad August 16, 2016 Victory Games / Central AmericaLeave a comment

“Our commitment to a Western hemisphere safe from aggression…began with the Monroe Doctrine in 1823…Some in this Congress may choose to depart from this historic commitment but I will not…Nicaraguan freedom fighters have never asked us to wage their battle, but I will fight any effort to shut off their …

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Central America: Scenario 2 – The Soccer War

brad May 6, 2012 After Action Report / Victory Games / Central AmericaLeave a comment

In July of 1969, growing tensions between El Salvador and Honduras erupted into a four day conflict dubbed “The Soccer War“.  Although the name of the war belies the many complex reasons behind it, some historians cite the violence surrounding the June 1969 World Cup soccer playoff series between the …

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Victory Games’ Central America: A Review

brad March 9, 2012 Central America / reviewLeave a comment

Victory Games’ Central America Central America, a wargame based on modern conflict in Nicaragua and surrounding countries, is very much a product of its time.  Designed by James H. McQuaid and developed by Mark Herman (Gulf Strike, Pacific War, and many others), Central America was published in 1987. Historical Background …

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Central America: Scenario 4: The SS-20 Incident

brad March 8, 2012 After Action Report / ss-20 / Central AmericaLeave a comment

I received a beautiful used copy of Victory Games’ “Central America” in the mail the other day and I’ve been grappling with it since then.  It’s an extremely complex game with lots of little rules that don’t immediately click until you’ve done a lot of reading and re-reading of the rule …

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