Since my last book, “Storm Scarred Banner” was released a couple of weeks ago, I’ve been busy with a game design project. Although I can’t say too much about it at this point, I can tell you that it looks at the large-scale events in the book series from a broad top-down perspective. To that end, I’ve been conducting research and deepening my knowledge of the wider issues of a Third World War fought in the 1980s.
One of the more interesting ideas I didn’t know about until yesterday was that of FOFA or “Follow On Forces Attack”.
In the 1980s, NATO was trying to figure out the best way to stop the Soviets from succeeding with a conventional war in Europe. Knowing that Soviet doctrine relied on the echelon system, where successive waves of troops would be thrown into battle time and time again, the new NATO strategy came to be that of hitting these successive waves from the air as they came up to their staging areas behind the front.
General Bernard Rogers, who was SACEUR throughout most of the 1980s, was a major proponent of this concept. General Rogers, a force of nature in military circles back then, was concerned with the overwhelming advantage in numbers of men and tanks that sat behind the Iron Curtain. Despite NATO’s unquestionable technological superiority, Rogers seemed concerned that it was not enough to deter or stop the Warsaw Pact from gaining the upper hand in a conventional fight.
Despite falling out of favor with Washington and forced to resign over comments related to the withdrawal of Intermediate Nuclear Forces in Europe, Rogers’ FOFA concept was held in esteem by many military thinkers at the time. To read more about FOFA and how it would have been put into practice, check out this study project paper from the US Army War College in 1990. Very interesting reading.